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Wii Vitality Sensor
The Wii Vitality sensor was introduced by Satoru Iwata at Nintendo's E3 2009 press conference. It was never actually released as a retail product.
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Game Boy Printer
A device that was normally used in conjunction with the Game Boy Camera, but could also be used to print snapshots from within specific games, usually as stickers.
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Game Boy Advance Link Cable
Connect two Game Boy Advances together for head-to-head action!
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TurboBooster
TurboGrafx-16 output accessory / memory expander.
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TurboPad
TurboGrafx-16's pack-in control pad.
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TurboStick
Official arcade-style joystick controller for the TurboGrafx-16 and related systems.
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TurboTap
Multiplayer accessory for the TurboGrafx-16 and PC Engine.
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NES Max
First party NES controller featuring turbo buttons and an 8-way sliding directional input called a cycloid.
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Super Multitap
A Super Nintendo peripheral originally released by Hudson Soft that plugged into the second player controller port and allowed for up to 5 players to play at once.
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GameCube Controller
The official controller designed by Nintendo for the GameCube.
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Dreamcast Keyboard
A keyboard accessory for the Dreamcast. Supported by the web browser and a handful of games.
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Dreamcast Mouse
Mouse accessory for the Dreamcast. Supported by the web browser and a handful of games.
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Xbox 360 Controller
The official controller for Microsoft's Xbox 360.
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PlayStation Camera for PS4
The PlayStation Camera is the next generation of the PlayStation Eye featuring two cameras and a four-channel array of microphones.
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DualShock 4
The fourth iteration of the DualShock controller for PlayStation 4. It includes a touch pad, light bar, and Share button.
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Oculus Rift
The Oculus Rift is a virtual reality headset for the PC released in March 2016.
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NES Advantage
An arcade style stick released for the Nintendo Entertainment System in 1987.
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GameShark
The GameShark brand was originally used to market Datel's Action Replay devices in North America, but now is a MadCatz-owned brand used to sell save game editors.
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Wavebird
The Wavebird is a wireless GameCube controller designed by Nintendo.
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PlayStation Move
The PlayStation Move is a wireless motion control system for the PlayStation 3. It was released on September 17, 2010 in North America.
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Kinect for Xbox 360
Kinect for Xbox 360 is a set of cameras and sensors designed for hands-free gaming. It was released in North America on November 4th, 2010.
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Jogcon
The Jogcon is a controller developed and produced by Namco for their Ridge Racer 4 videogame. It features a unique steering wheel device in the center of the controller.
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neGcon
The Namco neGcon is an analog steering controller that allows each half to be twisted. Released for the PlayStation, it was also compatible with a limited number of PlayStation 2 releases.
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Hori Real Arcade Pro 3
The third in Hori's Real Arcade Pro line is a PlayStation 3 joystick, primarily for use with fighting games.
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Rock Band 2 Wireless Drum Set
The Wireless Rock Band Drums allow you to rock without wires, running on three AA batteries.
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DualShock 2
The DualShock 2 is Sony's standard controller for the PlayStation 2.
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DualShock 3
The DualShock 3 is an updated wireless PlayStation 3 controller that incorporates rumble motors as well as motion-sensing SIXAXIS support.
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Xbox Live Vision
The Xbox Live Vision is a USB-based camera designed for use with the Xbox 360.
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ION Drum Rocker
The ION Drum Rocker was designed to provide a more authentic drumming experience, with the Rock Band platform in mind.
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Wii Speak
A peripheral for the Wii's sensor bar that allows for real-time voice chat with other Wii users.
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Wii MotionPlus
Nintendo's latest accessory is designed to enhance motion control by quickly and accurately catching complex and minute movements, significantly improving the versatility and precision of the Wii Remote.
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PlayStation Eye
The PlayStation Eye is a digital camera & microphone for use with the PlayStation 3 console. It is also an integral part of the PlayStation Move motion controller.
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Power Base Converter
Allows Master System games to play on Genesis consoles
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Pro Action Replay
A cheat cartridge. Always useful, especially since it was primarilly used to bypass copy-protection.
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Game Genie
The Game Genie is an accessory for several platforms that facilitates the hacking and activation of otherwise inaccessible cheats and content.
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NES Power Pad
An NES peripheral that allows games to be controlled by hitting pressure sensors inside a mat, ideally with one's feet.
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SNES Mouse
The SNES Mouse was a peripheral created for Mario Paint, though a number of other games went on to support it.
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PlayStation 2 Multitap
The multitap increases the number of controller/memory card ports to four per multitap per original ports, of which there were two pair.
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Sega VR
A project that began in 1991, the Sega Virtual Reality delivered a new perspective on how games were played. It was the first VR headset to track head movement, some two decades before the Oculus Rift. The arcade version, Sega VR-1, was released in 1994, but planned versions for the Mega Drive, and then the Saturn, were cancelled.
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Steel Battalion Controller
An overtly complicated and involved controller designed for Capcom's Xbox mech-simulation game, Steel Battalion.
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Wii Zapper
The Wii Zapper is a peripheral that transforms the Wiimote and Nunchuk into a gun shape.
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Dreamcast Maracas
Shake your boot-ay!
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Wii Remote
The Primary controller of Nintendo's Wii console. Affectionately known as the "Wiimote" among gamers too lazy to spell out the whole thing.
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Super Scope
Resembling a bazooka, the Super Scope is Nintendo's short-lived light-gun accessory for the Super Nintendo Entertainment System.
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