Criticom (known in Europe as Criticom: Critical Combat) is a 3D sci-fi fighting game developed by Kronos and published by Vic Tokai for the PlayStation on November 29, 1995. It was later ported to the Saturn in early 1997.
The first game developed by Kronos, Criticom takes place in the far future where two alien clans (the Nezom and Zerai) acquire an ancient relic that gives them great power (that is mysteriously stolen, causing multiple warriors to hunt for it).
This standard fighting game is known for its round-less gameplay (as each character has an additional lifebar in reserve) and upgradable fighters (as players can unlock additional sets of special moves and combos by completing the game multiple times). A spiritual sequel (minus the features above) was made by Kronos for the Nintendo 64, titled Dark Rift.
The game includes eight fighters playable from the start, each of which have two additional unlockable "levels" which alter their appearances and grant them new special moves and combos. The game also has a final boss, who is only playable with a cheat code and can only be fought once the player progresses through the game as a Level 3 fighter.
- Dayton Trent
- Delara Zerai
- Exene Dulait
- Sonork Nezom
- Emperor (final boss, playable with a cheat code)